if you have Mono Scrapper in Slot 2, increasing Cybernetics will make the character's arms and body look more cybernetic, up to 40).Īttributes currently affecting the character's appearance are indicated by their values having a circuit board effect around them on the Character tab.Īttribute bonuses from equipment also contribute, but may take a bit to catch up. The Attribute of the Augmentation in Slot 2 affects the look of the character's body (e.g. if you have Hydraulic Slam in Slot 1, increasing Motorics will make the character's face look more cybernetic, up to 40). The Attribute of the Augmentation in Slot 1 affects the look of the character's face (e.g. This was actually incorrect, and I've now determined exactly what causes it: So I backed up my save and did some experiments, initially concluding that Motorics causes the face to look cybernetic and Biometrics makes the arms and torso look cybernetic. Sound Card: DirectX compatible sound cardĪdditional Notes: Recommended Specification listed above allows gameplay experience close to 60 FPS on average while using 1080p resolution and overall “High” settings.Originally I posted to ask what causes the character to look more like a cyborg, since Google just finds old threads with all kinds of theories total skill points spent, number of deaths, specific augmentations, etc. ![]() Processor: Intel Core i9-9900k (8 * 3600) or equivalent /AMD Ryzen 7 3700X (8 * 3600) or equivalent Graphics: GeForce GTX 660 ( 2048 MB) / Radeon R9 390X (8192 MB)Īdditional Notes: Minimum Specification listed above allows gameplay experience close to 30 FPS on average while using 1080p resolution and lowest settings. Processor: Intel Core Intel Core i5-3470 (4 * 3200) or equivalent / AMD FX-8350 (4 * 4000) or equivalent Requires a 64-bit processor and operating system
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